QuickDraw Drawing ReferenceThis section describes the data structures, routines, and resources that QuickDraw provides to assist you in drawing lines and shapes onscreen.
"Data Structures" shows the Pascal data structures for the
"Routines" describes QuickDraw routines for drawing lines, rectangles, rounded rectangles, ovals, arcs, wedges, polygons, and regions. "Routines" also describes routines for calculating, scaling, mapping, copying bits between, and otherwise manipulating these graphic entities.
"Resources" describes the pattern and pattern list resources, which your application can create to define its own bit patterns for drawing lines and shapes.
- Data Structures