Advanced Search
Apple Developer Connection
Member Login Log In | Not a Member? Contact ADC

Documentation > Mac OS 8 and 9 > Human Interface Toolbox > Window Manager

Control Manager
Users enter data of any kind in windows on the screen. You can use the Window Manager to create, display, and manage the drawing and behavior of windows.

  Related Links



Macintosh Human Interface Discussion List

develop Articles

  Inside Carbon Documents
Window Manager Reference
This document contains the most up-to-date information available for the Window Manager APIs.
  Inside Macintosh Documents
Carbon Window Manager Preliminary API Documentation
This preliminary document discusses the Window Manager features introduced in CarbonLib 1.0 with Mac OS 9.0. The CarbonLib 1.0 Window Manager API includes new functions for window classes and layering, changing window attributes, window scrolling, creating windows with custom structure regions, and erasing the window's content region.
Programming With the Mac OS 8.5 Window Manager
This document describes the Window Manager application programming interface introduced in Mac OS 8.5 and discusses related programming topics such as window proxy icons and floating window support.

Macintosh Toolbox Essentials
(Chapter 4 - Window Manager)
This System 7 document discusses the Human Interface Toolbox and includes code samples and conceptual overviews as well as reference material. See Chapter 4 for information about the System 7 Window Manager.

Mac OS 8 Human Interface Guidelines
This document describes the additions and changes to Macintosh Human Interface Guidelines related to the release of Mac OS 8. Specifically, it presents guidelines for taking advantage of the Mac OS platinum appearance and the Appearance Manager. This document does not replace Macintosh Human Interface Guidelines. Please consult that document for all user interface issues not specifically covered here.

Macintosh Human Interface Guidelines
Macintosh Human Interface Guidelines provides authoritative information on the theory behind the Macintosh "look and feel" and the practice of using individual interface components. This book includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.
Get information on Apple products.
Visit the Apple Store online or at retail locations.

Copyright © 2004 Apple Computer, Inc.
All rights reserved. | Terms of use | Privacy Notice